Fickludd

Age/Gender: 24, Male
Location: Lund, Sweden
Job: Student

Keep them coming!

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2/28/04

Level: 15
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Rank: Town Watch
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Exp. Points: 2,470 / 2,500
Exp. Rank #: 11,566
Voting Pow.: 5.74 votes

BBS Posts: 224 (0.11 per day)
Flash Reviews: 26
Music Reviews: 0
Trophies: 3
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All Flash Reviews

26 Reviews | 7 w/ Responses

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Score: 10
Wulfgar

"Awesome!"

submission: Wulfgar
date: February 26, 2008

With awesomely awesome graphics and art with attitude, superb fbf animation and fantastic music, this game is everything one could demand from a flash game.

When you add to this the very interesting bosses and variyng gameplay where you have to combine enemies with attacks, this game shots to the stars. Great stuff!

No review is complete without some critisism, but unfortunatly the only thing i could find was that those dragon-screeches (sp?) in dwarftown got a little irritating.

All in all: this is as close to perfect gaming as flash games ever get, so grand work, and don't hesitate to make more :D.

PS. This reminds me kinda of alien hominid. Thats nice.
/Fickludd

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Score: 10
Psion Law Ep.2

"Great work from an artist in development!"

submission: Psion Law Ep.2
date: January 4, 2008

That was some fantastic fighting for sure! Do you have a tablet? Because your animation skills are really great, but some of the graphics for the characters are slightly off. It feels like you know how it should be, but the complications of using a mouse makes some eyes feel a little distorted. Other than that I think you have a cool, original style going.

The koreography (sp?) of the fighting was outstanding, and really amongst the best I've seen in a flash.

Sounds were fine, but I think you should hide them a little (during the fighting) with music. Voiceacting was also fine, not awesome but definitly acceptable and not in any way anoying.

We haven't seem much of a story yet, but it promises heavy action according to my book.

All in all great work, and hope you wanna do some anim for me now :D.

January 4, 2008

Author's Response:

haha hey man! glad to see you checked this out XD Unfortunatly I still use a mouse =(
I'd probably be able to get things done faster if I got one, so I'll try to snatch myself one =)
Things will get alot more interesting when I start the next episode, that's a promise.
hehe, and yes, I'll get started on your graphics.
thanks for the review buddy XD

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Score: 10
Waterlollies

"Amazing"

submission: Waterlollies
date: November 5, 2007

as allways. Anything appears achievable after Adam. Amen.

Also, aliterations are nice.

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Score: 9
NG Sketchbook Tour 07

"Cool."

date: October 2, 2007

The project's great, and I really enjoyed looking at everybody's art.

HOWEVER, Asia and Europe aren't countries goddammit. I won't rant about it, but it's a kinda ignorant statement.

Well apart from that, great work.

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Score: 10
Mardek Rpg: Chapter 1

"A splendid RPG up there with Mesiria"

date: June 16, 2007

Well as promised here is my large collection of opinions regarding this game. Before getting down to bizniz I just wanna say that i really enjoyed playing the game that it allways kept my attention, ergo great stuff!

Game mechanics:
With an extremely large engine handling elements and statuses this game promises complex and varying battles that will encourage strategy and tactical thinking, in this chapter are both monsters causing sleep & darkness (I think?). There are skills and items and also the reaction abilities that lends that new flavor to the battles.

Graphics/Animation:
The mix between pixelated world and animated battles works fine although I find tilebased worlds to be quite limited it doesn't bother me much in this game. The animation is pretty standard and nothing out of the ordinary though it gest the job done. Effects animations deviate from this and look really good, the elemental signs on the ground when using magic is a smart move and I might use that myself :D. Moviesequences are also nice.

Story:
Great! The <spoiler> boys fantasies that you play as an introduction is so clever! After that the story turn out as most good RPG's would, ie something wierd happens in the hero's life ^^. What's most notable about this story is the humoristic touch; you gotta love what the villagers say when you talk to them, the introductory story is as said clever, and the bad guys at the end are absolutely hilarious (read lol). Great work! Also good that you have poured in so much dialogue . I like it. Makes you read. Eh...

Other:
Well as others have said and you are allready aware: changing between mouse and keyboard is irritating. Also I don't think you should have removed the exclamation marks on the reaction skills, it was easier to understand with them.

Summary:
Sweet, wonderful RPG. Awesome engine you've made! Change controls...
Looking forward to next chapter ^^.

//Fickludd

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Score: 9
Top Figures

"Great Game!"

submission: Top Figures
date: April 5, 2007

Yey, #2 of all times :D. I somehow don't think that the #1 could have taken 300 supports more than me ^^.

Anyway, great game, the physics engine is fantastic and i really think that you should use it for some building game too (building bridges or whatever). It's impressive that you actually made the supports elastic!

The major weakness of the game was the music, but since that was easy to turn off, no problem. The graphics weren't outstanding but did what they were supposed to do. However, if you wish too make the perfekt game, team up with an animator.

Again, great work, hope to see more from you!

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Score: 7
Pandemic

"Cool"

submission: Pandemic
date: February 5, 2007

That's an awesome game with the exception of it beeing so gravely unrealistic.
In other news:

West Europe
total infected: 12583.8
:D

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Score: 9
The Story of Clock Day

"-Sammanfattning-"

date: August 16, 2006

Sweet flash, really nice work and so on. I have to say that Karl Rådjursmördaren really took me by suprise ^^. Poor animals. That and "Klocka Besättning". It's allways nice to see people show off their skills in translation.

On a whole it seem the ClockCrew really have made an effort and show lots of talent in producing all these highquality clockmovies. So good luck to all of you and Happy Clock Day

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Score: 8
Soy Bean Part I

"Beautiful"

submission: Soy Bean Part I
date: April 26, 2006

But I agree with ShadowInsignia: I'm not convinced. It would have taken soo... ...much... ...time ^^. Other than that it's really good.

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Score: 0
SD 06: Death of P-Bot

"Niceness"

date: April 25, 2006

Hah, by far, best SS flash of StarDay! I was contemplating and I want to join the Star Syndicate. What must I do to become it?

Back to the review, great animation in this one! Once again, best SS flash of the day. The way you drew Wade was great, made me laugh pretty loud. The humor was above expectation for an SS flash, no inappropriate jokes, just a very funny flash to watch.

Actually it is a really good flash which you must indeed spend a lot on time on. Little too random for me but still very high quality, something that I respect.

On the other hand the Star Syndicate doesn't respect when people invest time in reviewing their work, so i think I forgot to give you any points T.T

Author's Response:

(-_-),,/,

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